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Wolfenstein 3d mac
Wolfenstein 3d mac






  • Removed Doom Keys, added items to give Wolf Keys on pickup.
  • Renamed SoD graphics that were the same name as the wolf counterparts, added custom menudef for Spear Episodes.
  • Updated GameInfo.txt files to accommodate new file structure.
  • wolfenstein 3d mac

  • Back-ported Gez's SNDINFO and re-ripped sounds.
  • Added Decorate code for all Lost Episodes Enemies/Items.
  • wolfenstein 3d mac

  • Updated Textures.txt for all Lost Episodes Textures/Sprites.
  • Also re-ripped/renamed all assets and consolidated Wolf, SoD, and Lost assets into the Resources file files basically act as launchers and contain the maps Separated all assets from the original game into Wolf3D_Resources.pk7 and all TC game content in the Wolf3D_Common.pk7 file
  • Re-converted all maps with new version of maptowad tool.
  • Updated MapToWad.exe to account for SoD and Lost Episodes textures and items.
  • pk7s now only define the appropriate player class and episode(s) for that mapset)
  • Consolidated all MAPINFO.txt files (the ones in the game.
  • wolfenstein 3d mac

    No more animated God face in original Wolf, but it's there in other mapsets

  • Consolidated all SoD/Lost language strings into the main Wolf3D Language.txt.
  • Re-did large and small font lumps to correct line spacing.







  • Wolfenstein 3d mac